Getting Started
Currently only support Blender 4.0 or above, make sure you have the correct version of Blender.
Add-on Installation
Download the latest version https://github.com/OmooLab/BioxelNodes/releases/latest
In Blender, Edit > Preferences > Add-ons > Install, select the BioxelNodes_{version}.zip you just downloaded.
The add-on requires a third-party python dependency called SimpleITK, click Install SimpleITK button below to install the dependency. After clicking, blender may get stuck, it is downloading and installing, just wait for a moment. After that, click Reboot Blender button.

This step may have failed due to network factors, just click "Set PyPI Mirror" to change the mirror.
Prepare Your Data
First you need to have your volumetric data ready. If not, you can access open research data from list below:
| Source | Object |
|---|---|
| Dryad | Open Research Data |
| OpenOrganelle | Cells |
| Embodi3D | Medical Images |
| Github | Medical Images |
| NIHR | Medical Images |
| Medical Segmentation Decathlon | Medical Images |
| Allen Cell Explorer | Cells |
| Visible Human Project | Medical Images |
Import Volume Data
File > Import > Volume Data as Bioxels, select one of the .dcm files and click on "Volume Data as Bioxels" (you can also drag one of the .dcm files directly into the 3D viewport to trigger the import)

It may take a while to read data. After finishing reading, it will pop up a dialog box

Ignore the options, just click OK!
After importing, the necessary nodes are automatically added, the reconstruction and shader are created. Click select Bioxels Object, and open the Geometry Nodes panel, change the "Threshold" in segment node.

and then turned on the cycles rendering to directly see the result.

You can change the "Threshold" to modify the reconstruction model, or change the "Color", "Density" to modify the shader effect. All the parameters are straightforward, you can understand them by changing the values.
Share Your File
The VDB cache and the Bioxel nodes are not reachable to computers if you don't save them. If you need to give your blender file to someone else, you will need to perform the following steps:
- Save your blender file
- Click Scene > Bioxels > Save All Bioxels in the Properties panel.
- Click Scene > Custom Nodes > Save All Custom Nodes under the Properties panel.

After that, both the VDB cache and the Bioxel nodes are stored in relative locations. When you share a file with someone, pack the entire directory so that the resources are not lost. The other person will be able to load correctly, regardless of whether they have BioxelNodes installed.